DEEPSMP

Skin Editor Guide

Ready to create?

Now that you know the tools, go make something awesome.

Open Skin Editor

1. Getting Started

Minecraft skins are 64x64 pixel images that wrap around your player model. Each part of the image maps to a body part: head, torso, arms, and legs. The skin also has an outer overlay layer for things like hats, jackets, or sleeves.

When you open the editor, you start with a blank skin. You can either draw from scratch, load a template, or search for any player's existing skin to use as a starting point.

Skin Texture Layout (64×64)
Head
Top
Head
Front
Head
Side
Head
Overlay
Right
Leg
Torso
Front
Right
Arm
Left
Arm
Leg
Overlay
Torso
Overlay
Arm
Overlay
Arm
Overlay
Each body part maps to a specific region. Overlay sections are the outer clothing layer.
Quick start: Click Template in the bottom bar to start with a Steve skin you can customize, or click Search Player Skin to load any player's skin and edit it.